248 Royalty-Free Audio Tracks for "Sound Experiment"

00:00
14:10
Took my edirol 24bit recorder out to the local shopping village a few years back. I went for a walk through the car park and into the shopping center. Really some amazing sounds especially with delay added. I'll add more from this time and experiments if people seem interested. Brisbane australia (hence the sound of the walking alert buzzers foreigners seem to be weirded out by). Edit: i have added geotages and more info due to request. -27. 48449599944521, 152. 99218276356618 start to -27. 485666166239458, 152. 99216842610883.
Author: Earjuice
00:00
02:36
[space_atmosphere_02. Wav]. For best experience, make sure you:. * don't look at the sound waves (the sound display) at all!* are in a pitch black dark, closed room. * for ultra feeling, turn up the volume to 100% and set the bass to maximum if you have good speakers! otherwise put on headphones with volume 100% (which should be high but normal gaming volume). * immerse yourself. --------------------------------------------------------------. Space atmosphere 02 remastered. This sound can for example be used in action role-playing open world games, for example if the player is wandering in a wasteland at night - you name it!. If you enjoyed the sound, please star, comment, spread the word!🗣 it really helps! 🎯. Note: make sure to check out the other sounds! the sound quality is always better when you download the sound(s)! ⭐. More content otw!/matrixxx aka lil mati.
Author: Matrixxx
00:00
01:40
[space_atmosphere_03. Wav]. For best experience, make sure you:. * don't look at the sound waves (the sound display) at all!* are in a pitch black dark, closed room. * for ultra feeling, turn up the volume to 100% and set the bass to maximum if you have good speakers! otherwise put on headphones with volume 100% (which should be high but normal gaming volume). * immerse yourself. --------------------------------------------------------------. Space atmosphere 03 remastered. This sound can for example be used in action role-playing open world games, for example if the player is wandering in a wasteland at night - you name it!. If you enjoyed the sound, please star, comment, spread the word!🗣 it really helps! 🎯. Note: make sure to check out the other sounds! the sound quality is always better when you download the sound(s)! ⭐. More content otw!/matrixxx aka lil mati.
Author: Matrixxx
00:00
02:09
Twitter https://twitter. Com/samples_simple@samples_simple. More music on my youtube channelhttps://www. Youtube. Com/watch?v=qdmqspthoyw&list=pl9bdtoyt75avvvwgccaakduwmiqtjhums&index=7. Donations directly to me are welcome at this link below, i appreciate it. Https://www. Paypal. Com/paypalme/josefpres1. This sound can be combined with other sounds in the pack. Otherwise, it is well usable up to 120 bpm. Subscribe my youtube channel :-)for new samples. Https://youtu. Be/fzhu2rkaxvc?t=17. Facebook. Https://www. Facebook. Com/simplesamplesweb.
Author: Josefpres
00:00
00:45
A peculiar local brand of fruit juice sold in small plastic bags with a straw will sometimes vibrate violently when sipped, producing this deep groaning sound. I've yet to discover what exactly causes this to happen. When trying to record it i experimented with straw positioning, sipping strength, holding angle of the pack, and couldn't get it to consistently rumble. This may be a marketing conspiracy to get audio people to stock up on juice to master how to perform the packaging. Recorded with sony pcm-d100, edited and denoised in izotope rx 7.
Author: Smenine
00:00
00:02
I initially created this snare using lmms ( linux multimedia studio ) and a single instance of the zynaddsubfx plugin. There were many effects and experiments done before exporting as an audio stem. Next i opened this stem ( single snare hit ) in bitwig studio and made a few copies of it and timestretched and chopped and then joined together in a group track the parts i liked to make the whole sound. Final effects included saturation, equalization , sidechain-limiting and compression.
Author: Mikobuntu
00:00
01:40
[space_atmosphere_04. Wav]. For best experience, make sure you:. * don't look at the sound waves (the sound display) at all!* are in a pitch black dark, closed room. * for ultra feeling, turn up the volume to 100% and set the bass to maximum if you have good speakers! otherwise put on headphones with volume 100% (which should be high but normal gaming volume). * immerse yourself. --------------------------------------------------------------. Space atmosphere 04 remastered. This sound can for example be used in action role-playing open world games, for example if the player is wandering in a wasteland at night - you name it!. If you enjoyed the sound, please star, comment, spread the word!🗣 it really helps! 🎯. Note: make sure to check out the other sounds! the sound quality is always better when you download the sound(s)! ⭐. More content otw!/matrixxx aka lil mati.
Author: Matrixxx
00:00
01:07
[space_atmosphere_01. Wav]. For best experience, make sure you:. * don't look at the sound waves (the sound display) at all!* are in a pitch black dark, closed room. * for ultra feeling, turn up the volume to 100% and set the bass to maximum if you have good speakers! otherwise put on headphones with volume 100% (which should be high but normal gaming volume). * immerse yourself. --------------------------------------------------------------. Space atmosphere 01 remastered. This sound can for example be used in action role-playing open world games, for example if the player is wandering in a wasteland at night - you name it!. If you enjoyed the sound, please star, comment, spread the word!🗣 it really helps! 🎯. Note: make sure to check out the other sounds! the sound quality is always better when you download the sound(s)! ⭐. More content otw!/matrixxx aka lil mati.
Author: Matrixxx
00:00
01:38
An audio representation of the pigs in the story of jesus casing out the unclean spirit "legion" - from mark 5:1-20. We created this to use as a part of acting out the skit - to experience how scary it would have been for the people in the town and those tending the pigs. Original sounds from:sound effects obtained from https://www. Zapsplat. Com "herd of pigs grunting and screaming madly" by smartsoundr27-12-heavy splashing in water. Wav by craigsmith on freesound. Org15y08m20_herd_of_horses 01 mixdown 1. Wav by n_audioman on freesound. Org.
Author: Mricken
00:00
04:11
These sounds were recorded in a dumpster for a sound installation project. The ease at which members of our society buy and dispose of our goods is quite disgusting, much more than the experience of rescuing useful things from the trash. The idea of making things to be thrown makes no sense unless money is the highest form of good. Companies make things to be disposable so they can sell more, with no thought of what will happen when we have used up too much, or the environment becomes so polluted that it can no longer support human life. Dumpster diving has many negative connotations, but recently it appears to have been embraced by freegans and those who are environmentally minded. The act saves things from thousands of years of preservation in a landfill, while decreasing production. I often try to forage for useful items and food in the wild, while dumpster diving is more like urban foraging; an experience that reveals the culture of the city, rather than the culture of the nature. The sad fact is that what i leave in the wild is used and recycled naturally, while what i leave in a dumpster is sealed in a time capsule that will outlast present successes and show future generations how we have failed, should future generations come.
Author: Ctacoma
00:00
02:10
Picture yourself being abducted by a highly advanced alien race, you're trapped inside one of their crafts, being far far away from earth at this point, i guess this is a soundscape that reminds me of it, created by experimenting with various free plugins including dtblkfx and thesis2b, both amazing tools on their own, more than capable of giving you glitchy squelchy hi-tech sounds.
Author: Goacre
00:00
01:40
[space_atmosphere_04. Wav]. [space atmosphere 03 remastered. Wav]. For best experience, make sure you:. * don't look at the sound waves (the sound display) at all!* are in a pitch black dark, closed room. * for ultra feeling, turn up the volume to 100% and set the bass to maximum if you have good speakers! otherwise put on headphones with volume 100% (which should be high but normal gaming volume). * immerse yourself. --------------------------------------------------------------. Space atmosphere. Mysterious sounds and noises. This sound can for example be used in action role-playing open world games, for example if the player is wandering in a wasteland at night - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
02:13
This wood thrush was recorded around 7:30 in the morning in heavy woods in deep southern illinois. Unlike my earlier posting of the wood thrush singing at dusk, this morning recording has the wood thrush singing with lots of company, although he clearly rises above his neighbors. 17 seconds into the recording you hear the drumming of a woodpecker, and at one-minute 20 seconds into the recording you hear the distinctive-lonely sounding call of the huge pileated woodpecker. Recording made with good-quality stereo microphones so use headphones to get a wonderful experience.
Author: Kvgarlic
00:00
00:04
Machine gun sound. Created by commercialkings. Com. Commercial kings is the number 1 producer for dj drops. We create tags and drops for top djs all over the world. With over 15 years of experience and premium customer service, you should know when you become a client with commercial kings, you'll have to highest quality premium drops, with all sorts of voices to choose from. Male, female, british female, spanish female, and kid voices, we got it all. Stop by our site and check out what we offer: commercialkings. Com/djdrops we also have quite a few free drops and digitial downloads you can come by and download.
Author: Commercialkings
00:00
00:49
Sound of footsteps (hiking boots) in an artificial stone tunnel about 4 to 5 metres in diameter in brezzo di bedero (northern italy). The tunnel is part of the structures of the 'cadorna' defence line, dating back to wwi, and leads to an artillery emplacement in a cave. Sound of footsteps and crunching gravel under the soles, with a slight echo and reverberation from the cave environment. Perfect for creating eerie, natural and industrial backgrounds and first-person vr experiences. Recorded with a zoom h1n held in hand while walking and pointed towards the feet.
Author: Ilmotografo
00:00
01:40
[space_atmosphere_01. Wav]. [space atmosphere 04 remastered. Wav]. For best experience, make sure you:. * don't look at the sound waves (the sound display) at all!* are in a pitch black dark, closed room. * for ultra feeling, turn up the volume to 100% and set the bass to maximum if you have good speakers! otherwise put on headphones with volume 100% (which should be high but normal gaming volume). * immerse yourself. --------------------------------------------------------------. Space atmosphere. Mysterious sounds and noises. This sound can for example be used in action role-playing open world games, for example if the player is wandering in a wasteland at night - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
02:36
[space_atmosphere_03. Wav]. [space atmosphere 02 remastered. Wav]. For best experience, make sure you:. * don't look at the sound waves (the sound display) at all!* are in a pitch black dark, closed room. * for ultra feeling, turn up the volume to 100% and set the bass to maximum if you have good speakers! otherwise put on headphones with volume 100% (which should be high but normal gaming volume). * immerse yourself. --------------------------------------------------------------. Space atmosphere. Mysterious sounds and noises. This sound can for example be used in action role-playing open world games, for example if the player is wandering in a wasteland at night - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
01:07
[space_atmosphere_02. Wav]. [space atmosphere 01 remastered. Wav]. [space_atmosphere_remastered_compilation. Wav]. For best experience, make sure you:. * don't look at the sound waves (the sound display) at all!* are in a pitch black dark, closed room. * for ultra feeling, turn up the volume to 100% and set the bass to maximum if you have good speakers! otherwise put on headphones with volume 100% (which should be high but normal gaming volume). * immerse yourself. --------------------------------------------------------------. Space atmosphere. Mysterious sounds and noises. This sound can for example be used in action role-playing open world games, for example if the player is wandering in a wasteland at night - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
06:60
[space_atmosphere_01. Wav]. For best experience, make sure you:. * don't look at the sound waves (the sound display) at all!* are in a pitch black dark, closed room. * for ultra feeling, turn up the volume to 100% and set the bass to maximum if you have good speakers! otherwise put on headphones with volume 100% (which should be high but normal gaming volume). * immerse yourself. --------------------------------------------------------------. Space atmosphere. Mysterious sounds and noises. Sounds used (remastered and compiled!):. * "space_atmosphere_01. Wav"* "space_atmosphere_02. Wav"* "space_atmosphere_03. Wav"* "space_atmosphere_04. Wav". This sound can for example be used in action role-playing open world games, for example if the player is wandering in a wasteland at night - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
00:44
A simple piano tune i made with 3 blue tones in garageband for something called victors crypt. I added some effects in the background for a more dark experience. Hope you like it. Feel free to use it as long as you give me the credit for it/write me as composer. And subscribe to and watch my channel :). Be cool and subscribe to victors crypt:https://www. Youtube. Com/channel/uca8o46_wrqzehsdzuwfq3rq. Throw horns, dance and hail satan!.
Author: Victor Natas
00:00
02:05
An eastern-european musician playing guitar in a paris subway train. I was on my way to downtown paris when this guy started singing for money. I chose to record the scene because i thought this was a typical parisian soundscape, something parisian subway users experiment every day, and a real insight on how this city actually sounds. I happened to be sitting in one of these new line 5 trains. I think theyre audio footprint is much smoother than the old trains. . . Recorded with a zoom h2n in x/y stereo mode.
Author: Schafferdavid
00:00
02:50
Experiment making a sound collage out of field recordings for the make noise morphogene. Recorded with zoom h4 pro during the summer of 2017. Sounds:0:00-0:20 : thumb piano0:20-0:33 : child near fountain0:33-0:56 : piano with stream in the background0:56-1:49 : piano with birds in the background1:49-2:05 : guitar in park2:05-2:27 : male thai voice from art installation at documenta 20172:27-2:37 : male thai voice from art installation at documenta 2017 with church bells in the background from kassel2:37-2:49 : church bells in kassel.
Author: Mithimightbe
00:00
08:11
This one is overdone by experimenting with too many vst filters. . . ^-(. . . Urban ambience with local residents talking, some moderate, yet constant traffic, a plane at the end and featuring the sound of love. Includes people talking in the background, some distant cars, a church bell, one or two planes about to land, people opening and closing the back door. As special appearance, there is someone having a joyful time (or -less probable- screaming of pain repeatedly) throughout the whole lenght of the recording. Recorded in stereo on march, 11th 2018 at 09:00 pm.
Author: Son
00:00
00:30
I decided to experiment with a metal slinky, with the intention of creating some science-fiction sounds. Here is a string out of what could potentially be used as "laser gun shots". There are a variety of individual shots, and at the latter-half of the clip i attempted to create a cross-fire gun fight. Some editing, including noise reduction may improve what i've done here. *recorded on may 09, 2021 using a sennheiser shotgun mic and a zoom h4n pro (and a shower, of course).
Author: Ericnorcross
00:00
01:32
Disclaimer: this may be loud. Check your volume. This sound is an experiment i did for a short film my crew and i are working on. I wanted to see if i could make a warning effect like the civil defense messages that play on the radio for storms and other emergencies, so i recorded my voice, and pitched it down, equalized it, put it through a high pass filter and lo and behold, i think it sounds pretty darn close. I then coupled it with a couple alert tones from my local noaa / nssl station and this sound was born. This effect could be used for an apocalyptic scenario or civil unrest, riots, looting, or anything else you desire. Not required, but it would be cool to hear if you use it for anything. Enjoy!.
Author: Mnslugger
00:00
00:48
Disaster alarm. A couple of glasses breaking in the middle. Why? i don't know. Ah, some explosions. Well, ok, not a simple alarm, almost a disaster (audio)scene per se. Made from (in order of appearance):https://freesound. Org/people/danlucaz/sounds/517759/ (game fx #2, danlucaz)https://freesound. Org/people/avakas/sounds/144115/ (cup breaks, avakas)https://freesound. Org/people/geraldfiebig/sounds/524999/ (ceramic cup shatters on tile floor, geraldfiebig)https://freesound. Org/people/sieuamthanh/sounds/397787/ (sci fi » alarm 0, sieuamthanh)https://freesound. Org/people/onderwish/sounds/470504/ (the dark future » emergency siren, onderwish)https://freesound. Org/people/robinhood76/sounds/188698/ (swoosh whoosh air effects » 04397 passing swoosh exploding. Wav, robinhood76)https://freesound. Org/people/robinhood76/sounds/565947/ (war 'n' battle sounds - simulations and experiments » 10091 water bomb exploding. Wav, robinhood76)https://freesound. Org/people/eflexmusic/sounds/396270/ (destruction » exploding car (with fire) (mixed), eflexmusic)https://freesound. Org/people/jorickhoofd/sounds/179265/ (glass » exploding lightbulb 1, jorickhoofd). Thank you.
Author: Deleted User
00:00
00:22
This sample was created solely from instruments downloaded on freesound. Org. Having experimented more, i created another break with lfo band frequencies adjusted to create a white noise type break. I then played them simultaneously and mixed one into the other to create the effect of moving the eq in real time. To fully appreciate this, you need to download and play it seemlessly looped. This is recorded at 90 bpm for the continuum 4 project. You can visit the thread here:. Http://www. Freesound. Org/forum/dare-the-community/32704/. Here are the sounds used in the break:. Snare: http://www. Freesound. Org/people/ltibbits/sounds/16306/kick boom: http://www. Freesound. Org/people/jobro/sounds/33523/short kick: http://www. Freesound. Org/people/crescendo/sounds/16709/closed hat: http://www. Freesound. Org/people/atomwrath/sounds/11394/rim: http://www. Freesound. Org/people/opm/sounds/2095/open hat: http://www. Freesound. Org/people/tictacshutup/sounds/423/static: http://www. Freesound. Org/people/hello_flowers/sounds/30974/rev crash: http://www. Freesound. Org/people/halleck/sounds/30938/.
Author: Snapper
00:00
00:22
This sample was created solely from instruments downloaded on freesound. Org. Having experimented more, i created another break with lfo band frequencies adjusted to create a white noise type break. I then played them simultaneously and mixed one into the other to create the effect of moving the eq in real time. To fully appreciate this, you need to download and play it seemlessly looped. This is recorded at 90 bpm for the continuum 4 project. You can visit the thread here:. Http://www. Freesound. Org/forum/dare-the-community/32704/. Here are the sounds used in the break:. Snare: http://www. Freesound. Org/people/ltibbits/sounds/16306/kick boom: http://www. Freesound. Org/people/jobro/sounds/33523/short kick: http://www. Freesound. Org/people/crescendo/sounds/16709/closed hat: http://www. Freesound. Org/people/atomwrath/sounds/11394/rim: http://www. Freesound. Org/people/opm/sounds/2095/open hat: http://www. Freesound. Org/people/tictacshutup/sounds/423/static: http://www. Freesound. Org/people/hello_flowers/sounds/30974/rev crash: http://www. Freesound. Org/people/halleck/sounds/30938/.
Author: Snapper
00:00
00:06
The last breath of a creature, maybe a dragon, whatever floats your boat. I'm a game developer, but i also like creating sfx, and other cool stuff. So i was feeling like creating a small mmo for fun, but thought to myself;how on earth am i going to make all those sounds?so i searched a bit on the net for possible cool sfx techniques, and later on decided to just experiment with audacity myself. For this sound i recorded my own voice two times (i can make some weird sounds),and edited them in audacity. The result came out as some kind of dragon, and i was pretty pleased with it being my first organic voice. Use for whatever you like, a credit and a rate would be appreciated.
Author: Mickboere
00:00
00:58
I use a voltage controlled lfo (vclfo) for this experiment. When i send a trigger to the lfo it resets and start over again. In this example i'm using a sinus wave output. I send the output, the sinus wave, to1 - a sample and hold (s/h) module2 - a quantizer3 - straight to vco. The s/h and the quantizer are triggered at the same time. Even an envelope a generated with the same trigger. All three sounds are controlled by this envelope. First out we have s/h (left)second straight to vco (right)third the quantized (center). As usual its fun to take a real close look at the wave!.
Author: Gis Sweden
00:00
00:35
Be carefull with the volume!!! i maxed out the eq and volume to get the most effect possible. . . Dont know, but it could be bad for your ears!! dont want anyone to get hearing problems. . . . :). Dare 26 spin-off. . . . Alienxxx processed a few samples out of sample:. Http://www. Freesound. Org/people/luckylittleraven/sounds/223075/. He wanted us to listen to the samples an tell if they were worse or not to the original samples. . So i just listened to a few samples and noticed something weird. . . On a few samples there is this very high pitch sound. . . Seems not everyone is able to hear this. . My girlfriend was listening with me and she didnt hear anything like this!!!to find out what was going on alienxxx suggested to run the samples thrue an eq to see what was going on. I used the following sample:. Http://www. Freesound. Org/people/alienxxx/sounds/234027/. I found out that there was a very high peak at 14,8khz around 14sec. And again at 20sec. After that i maxed out my eq at 14,8khz. Setting everything to maximize the peak that is so very very very annoying!!!. .
Author: Escortmarius
00:00
02:58
The office chair is a usual one with wheels and black, but been fixed and soldered and painted a lot for over 2 years (don't khow how long this chair was being used by the previous owner. To get the sound i just sit on it, put my phone on a tripod using the apk easy voice recorder pro by digipom, and then started moving with my feet trying for 30 minutes to get interesting sounds out of it, sometimes falling to get one continuous sound, but i never did that so my experience and technique is lacking also i dind't edit in audacity i just recorded send to email and uploaded here. The thing is that i got as a gift from a family friend and me and my dad soldered that thing probably 6 times to fix the sounds,pieces falling off, me geting in the ground after the entire base broked!( i wished i could show the picture in the center down of it) so before i went ahead to fix it again, i decided after talking to friends if i should record and upload, so here it is!. I hope is useful somehow to someone, now i can feel more at ease in repairing this chair again.
Author: Luizpsc
00:00
00:01
[absolute_silence_01_sec. Wav]. Absolute silence! intended for the freesounders that truly need some absolute, real, clean silence!. This is not an early april fools joke 2020. I've actually thought about releasing/publishing silences for a long time now (for years!). It shouldn't exist only free sounds but also free silences !. I saw that some freesounders needed clean silence to use as "blank space". That's why these silences were created!. I am not 100% sure what silence can be used for otherwise, but it can be useful for some things when you think about it!. If you enjoyed the silence, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-silences! the silence quality is always better when you download the silence(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
00:01
[absolute_silence_00. 05_sec. Wav]. Absolute silence! intended for the freesounders that truly need some absolute, real, clean silence!. This is not an early april fools joke 2020. I've actually thought about releasing/publishing silences for a long time now (for years!). It shouldn't exist only free sounds but also free silences !. I saw that some freesounders needed clean silence to use as "blank space". That's why these silences were created!. I am not 100% sure what silence can be used for otherwise, but it can be useful for some things when you think about it!. If you enjoyed the silence, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-silences! the silence quality is always better when you download the silence(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
00:54
(recorder: zoomh4npro 2018)(microphones: binaural roland cs-10em in-ear monitors). As these are recorded using binaural in-ear mics, i purposefully don't turn my head to keep the sound clean and coming from the same direction. The amtrak pacific surfliner winds it'd way up and down the pacific coast coast. This train is known for spectacular coastal views. Here you can hear this high-speed train come screaming through burbank's downtown station (traffic can be heard on i-5 in the distance). You will hear a security guard walk behind me just before the train comes through. He was one of our trusty transpo officers making sure i wasn't up to no good with my zoomh4n device. Thanks for keeping us all safe officers!. The train makes a pass from right to left and i kept recording so you would have some room-tone at the tail. Enjoy!. Christopher c. Courter.
Author: Courter
00:00
00:01
[absolute_silence_00. 50_sec. Wav]. S/o to rlc209!. Here's what rlc209 dm:ed about this silence: "yeah, it was no joke, your wav file was perfect. I created my first ios app a couple weeks ago and i needed to play a quick silent file to buffer the sound player function within my app so that it would play the game sounds as normal without a slight freeze or delay. ". --------------------------------------------------------------. Absolute silence! intended for the freesounders that truly need some absolute, real, clean silence!. This is not an early april fools joke 2020. I've actually thought about releasing/publishing silences for a long time now (for years!). It shouldn't exist only free sounds but also free silences !. I saw that some freesounders needed clean silence to use as "blank space". That's why these silences were created!. I am not 100% sure what silence can be used for otherwise, but it can be useful for some things when you think about it!. If you enjoyed the silence, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-silences! the silence quality is always better when you download the silence(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
00:23
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Author: Djsonatty
00:00
00:12
Snippets from recordings of me playing the tanpura. Tuned to c sharp, the notes from top to bottom are g sharp, a sharp, c sharp, low c sharp. In traditional indian tuning the c sharp is the root note (first note in the scale) and referred to as sa. The fifth note (g sharp in this scale) is referred to as pa and the sixth note (a sharp) is dha. The pack contains recordings of the more traditional pa-sa-sa-sa type rythmns, as well as some experimenting with short bass lines, riffs and slap bass drones!. Before you say "a tanpura should not be played in such a way" please be comforted by the fact that this is not a traditional tanpura (and will never sound or be able to be played exactly like a traditional tanpura) it is part of the swar sangam, which combines the four drone strings of the tanpura with 15 harp strings. I am only playing the tanpura part in these recordings.
Author: Luckylittleraven
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01:22
This is the latest homework i have done, for this one i imagined this:its as if you were hearing from the ears of the person in the cashier spot, at a busy restaurant, this person gets caught in a time wrap and they start to like trip on these sounds from the kitchen, the stage across the bar, and even them turning a page on their boring magazine. If you read this and haven't played it yet, close your eyes and imagine you're that person and tell me what you feel!. At this point i have learned about effects and all that(still no pro), so be sure to listen with earphones for the best experience!sounds i used:. The busy kitchen (but i used the texture i made from it, you can see it in my other uploads) from cpark12 https://freesound. Org/people/cpark12/the funky free saxophone from insigner https://freesound. Org/people/insinger/the water faucet from redafs https://freesound. Org/people/redafs/the pan bam (as i like to call it) from jonascz https://freesound. Org/people/jonascz/the page turn from lawnjelly https://freesound. Org/people/lawnjelly/.
Author: Amandakopper
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00:18
Melodic snippets from recordings of me playing the swar sangam. This wonderful instrument is a combination of the swarmandal and the tanpura. 15 harp strings and 4 drone/bass strings. In these recordings i am only using the swarmandal (harp) part. It is tuned to c sharp, but i have dropped the fourth note (f sharp) out of the scale. There are four packs with lots of recordings in them; strums, plucks, short improvisations. "short melodic statements" are 1-2 bars. "riffs" are 2-4 bars. "melodies" are about 30 seconds and "runs and flutters" is experimenting with running up and down the strings. There is recording of tuning up the swarmandal in the melodies pack. The snippets were taken from recordings done on three different days so you may notice a slight difference in volume and background noise. A couple of the recordings have some ambient noise (bird tweets, wind chimes,)some of the melodies are based around a similar theme but have enough variation to be interesting/useful. Credit is not required but always appreciated. Linking to the sound allows others to find this amazing website. :-)i love to hear what you have used my sounds for!.
Author: Luckylittleraven
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18:07
(recorder: zoomh4npro 2018)(microphones: binaural roland cs-10em in-ear monitors). As these are recorded using binaural in-ear mics, i purposefully don't turn my head to keep the sound clean and coming from the same direction. Wow, this is a long one. . . But a good one. Let me set the scene for this audio because i am a nerd. . . Burbank, california. A large apartment/condominium complex with an open courtyard and a swimming pool and hot tub. Now, for some reason in la, nobody ever seems to actually use pools or hot tubs anymore so it's not hard to get clean audio. So, from beginning to end you will basically hear me turn the automatic shutoff dial on the wall, walk to the hot tub, get in the hot tub, and sit in various positions for extended periods of time. I was alone for the entire experience (wife was at work) and nobody joined. It's very clean audio and safe for all production. Recorded on 11/20/2018 in burbank, ca. Enjoy,. Christopher c. Courter.
Author: Courter
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01:58
Yep this is a crazy sound. What have i done. . . I have build a nonlinearcircuits sloth lfo. Https://www. Modulargrid. Net/e/nonlinearcircuits-sloth-4hpedited info:i have built the regular version. The sloth has two outputs x and y. I connected x to control frequency on one oscillator and y to control amplitude on another oscillator. Frequency experiment on left channel. Amplitude experiment on the right. The file starts as the amplitude is 0. Next time the amplitude is 0 (almost) is at about 48 sec. Then 48 sec later, at 1:37 the amplitude is 0 again. The two cycles are not identical. The tones are harder to analyze. . . X and y outputs. I guess those corresponds to x and y in a coordinate system. You can find video clips watching the sloth “drawing” butterfly wings. For example:https://www. Youtube. Com/watch?v=0ku6npz1s4gand maybe check this:https://www. Youtube. Com/watch?v=occhcm5oxp8http://nonlinearcircuits. Blogspot. Se/2014/09/sloth-chaos. Htmlthis later link is the developers page. The constructor (andrew) of this module says that my version completes “1 cycle every 15 seconds”. What does that mean? is one cycle one lap in the butterfly pattern? will the pattern repeat itself? yep, i’m going to ask him…. Edit:andrew answers my questions: “it is a very approximate description of the frequency, cycle is not the proper term to use. . . . Nor is frequency really, but they are descriptions that people can relate to easily. Depending upon the pot settings and whatever other initial conditions that happen to be in place, the signal may traverse the typical double strange attractor path. It may stay in one attractor for several loops before crossing over to the other one. The pattern will never repeats itself, it might come close but won't do it. ”my question: so, one “loop” is one cycle?andrew answers: typically it takes approx 15 seconds to make a rough figure 8, but depending upon the pot and other factors, it may take longer, much longer, sometimes it even pauses whilst deciding which way to go next.
Author: Gis Sweden
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01:47
This is a recording of me vacuuming my carpet (a short carpet, not sure of the exact name of it), in a small studio apartment in kansas city, ks. It's recorded with the worst mic possible (a generic labtec microphone you can buy at an office supply store for like 10 bucks). I literally have no idea the vacuum brand, as i searched all over it for a whole minute, to no avail. But who cares the brand, because it sounds cool! (it has "120v~60hz 7amps" if that means anything to you) i am mainly vacuuming up kitty litter from the carpet because my cat likes to make sand castles for hours on end and she likes to think "outside the box" as it may. Oh, and there is an obstacle between the mic and the space i'm vacuuming, it's literally a screen room divider. I recorded this just because i thought it would be cool, plus i'm just starting an associates in audio engineering, so i figured i could get experience doing just about anything. Oh, and the end is my favorite part, just because i like listening to the motor click off and wind down. Ummm. . . Yeah, i think that's about it. Enjoy!.
Author: Otterbahn
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01:05
My first upload! this sound i made using the zmors synth on my ipad air2 - i used audiobus which is a great routing software allowing many of a lot of awesome sounding synths that are now on ipad and can be played professionally via a usb keyboard controller (very handy for gigging) okay this is getting too wordy. . . I used audiobus overall with zmors in the first slot being routed through the wonderful aufx eq app in the center (effects) slot then ran the most useful of all ---> audioshare app in the 3rd or output slot to record it all. . . Keep in mind that the number of devices you can run in these three slots is virtually limitless - as much as your device can handle so you can get really nuts with several synths, a drum machine, etc all routing to the middle (fx) stop in the chain and picking up a fat 3 or 4 nice sounding effects devices then on to output to audioshare or you can now use just audioshare as host and run zmors in it directly (and probably more smoothly). I chose zmors because on a couple of other ipads (ipad mini, ipad 2 especially, and ipad air a little bit) i was noticing that it was a resource hog and was not playing correctly or there was a huge lag in the latency so with the new(er) ipad air 2 i wanted to hear the zmors synth and it really is an underappreciated majestic sounding beast if you ask me. I am going to experiment further with it as the unique architecture and just the way it sounds is totally different from any other synth i've yet to hear on ipad or in general. It kind of reminds me of a fatter, more modern. Sequential circuits 6 track. Which i've had a couple of and have a thick layered sound - kind of like a really nice turkey sandwich with a good portion of swiss cheese then you notice that there's still some roast beef left and put a good amount of that between bread as well. Hell, that's a sandwich that's gonna be filling! thanks for reading.
Author: Noeluciano
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00:02
I won't claim that this is a ghost as i am sure many would debunk, only that i believe it to be. This is an evp i found during playback for something else i recorded in audacity with a usb condenser mic. This happens a lot and i have quite a few. It sounds to me like a voice that is not mine is saying "watch" i cleaned it up as much as i could but this was barely audible originally so i had to bring up the volume a lot which made the noise floor pretty loud. I did some noise reduction to make it sound cleaner. I have personally had experiences that i believe to be supernatural but decide for yourself as you listen or use it as make believe. I have more i will upload when i can including ones from places that have been researched and said to be haunted (taken on my phone). I have to find them but as i come across them or new ones i will share. No need to credit me, i am just sharing this for fun. It creeps me out, and gives me chills so hopefully it does the same for you mwuah hahahahaha! enjoy ;). Evp ghost spirit ghosthunters ghostly spectral haunted ominous whisper voice ghosts spirits hauntings evps creepy spooky weird strange mysterious supernatural paranormal electronic-voice-phenomenon spirit-voices halloween.
Author: Voices Of Marz
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18:01
This is a recording of myself sleeping, beginning ~ 1:00 am local time (~ 3hrs after going to bed) on january 10th, 2020 (which i later discovered was a full moon). I was in the midst of experimenting with recording myself all night long out of curiosity, using a laptop placed near the head of my bed. This particular recording was the only anomalous one (the rest consisting mostly of just breathing or snoring with occasional sleep-talking). This ~2 hour recording has several interesting properties, which make it hard for me to believe that these sounds were actually going on while i was sleeping. On the other hand, i don't have a memory of editing this file if i did. Either way, i find it unsettling. I found the file in oct 2021 while organizing my samples. As far as i can remember, this is the original raw recording. On further inspection, i discovered that it has some additional peculiar properties that make it even harder to believe i could have made it without remembering doing so. The audio spans almost exactly 118min (7080s). There’s a frequency sweep with a cycle-length of 6480ms that repeats throughout the entire recording. Dividing the 118min by 6. 48min (60 cycles) results in 18 parts containing exactly 60 cycles and a remainder of 12 cycles. If you think you know the source of the strange sounds or if you've ever heard anything similar, please let me know in the comments or email me at storyofthelie@protonmail. Com. I collected the most interesting bits into this pack:https://freesound. Org/people/storyofthelie/packs/33653/. Approximate times of weird stuff:. 25min - stretched cough41min - voice & sounds45min - metal hit & voice47min - call response55min - door latch1hr 3min - portal1hr 7min - more portal1hr 11min - open portal1hr 20min - echo voice1hr 23min - echo voice, tones, portal1hr 36min - stomp into breathing1hr 51min - echo voice1hr 53min - cycle tone change into crazy.
Author: Storyofthelie
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11:48
If there is one man, white western historyhas neglected, it must be james baldwin (1924 - 1987)known to many as writer, novellist, essayistplaywright, poet. . . Surely unknown to all asactivist, as frontfighter, as luchador of theanti-xenophobic anti-discrimination discoursin general & more specific of the north-american'negro'. His father was a slave & as a childat the tender age of 10, he was teased and abusedby 2 new york police officers, an instance of the racistharassment by the nypd that he would experience againas a teenager and document in his essays. Why isn't his history & discours teached at school ?. Anno 2020, i learn to know him & his eloquent rhetoricalcapabilities through the also fenomenal moving & breath-takingperformance of tawiah + myrrh for the refraction festival, takingplace online of course, due to the ever infamous covid-19. . . An audiovisual délice, in which visual artist myrrh, places tawiahin subtle superposition with james baldwin & his 1965 debate with mr. Buckley ! in the cambridge union ! !! ! ! ! while performinglive one of the most delicate concerts i have seen during corona. . . A must see+hear _ _ _ https://www. Youtube. Com/watch?v=h5l2lssdzro. Being totally absorbed by this performance, i discover as an artist myselfone of the reasons i bind so much with this piece of music is that i myselflike to use the same harmonies, apparently, which i did indeed in 2015https://soundcloud. Com/torturado/eternal-void-the-fall-back& in the mid nineties, that is 1990's. . . A long forgotten piece of me, performed that time during my ritcs studies, as my band torturado, no recordings from then helas online, but gracias a la discovery of tawiah+myrrh & james baldwin picked up again what i remembered from that time & made a 2020 version of it. . . A small visual document of this: https://vimeo. Com/450004585. As from the moment, i discovered james baldwin, i integrated also his powerful 1965 debate in my performances during covid times. . . To spread his word ! to inspire others, to confront others. . . I told myself covid or corona is not going to stop me playing & performing music, which comes natural to me, so i looked for ways to perform outside, in plain nature, with batteries. . . Guitars, 9v fx, fx without 9v compartment, battery based amplifiers, battery based kassette walkmans. . . & it is on kassette that i put an edited full version of the james baldwin vs buckley debate of 1965. . . For this exercice of the sound design formation, we had to upload a sound that intrigues, well, james baldwin eloquent voice, litteral & metaphorically inspired & triggered me. . . Also the sound of electro-magnetic technology called tape is something i have always been fond of. . . So i made an edit of an edit of the james baldwin debate of +- 10 minutes !. Spread the word !a+. Actually this could also serve the exercice of recording a sound that comes from a certain place, or is part of a bigger thing , or personificates a certain place. . .
Author: Antwerpsounddesign
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02:40
Created by divkid for use in the make noise soundhack morphagene. There are dry-only, fx-only, and mix versions of this reel in the pack. See it in action at https://youtu. Be/rk4ufmfcouc. Patch walkthrough. The patch starts with the qu-bit chance providing discrete random values (sample and hold) going into an instruo harmonaig. This takes the stepped random voltages and quantizing them to a given scale. I put in the notes c d eb f g ab bb which is a c natural minor scale, the relative minor of eb major (for anyone that's curious). However like most of my modular work i didn't actually tune the oscillators to anything specific. So treat the scale as a pattern of intervals not a set of specific notes. The quantized notes then form 4 voice chords giving us a root, third, fifth and seventh cv output that will be diatonic following the scale pattern, meaning the third will be major or minor, the seventh major, minor or dominant and the fifth natural or diminshed to suit the scale. With the 4 quantized outputs on the harmonaig these all go into the four oscillators on the synthesis technology e370 quad morphing vco. Each of the e370 oscillators are in the basic morph xy mode using the built in rom b set of wavetables. Wavetables are modulating by various mixes of the befaco rampage, mutable instruments tides, wmd multimode envelopes and music thing modular turing machine. The modulation sources are mixed and split with multiples and mixers. These modulating wavetables then go into a bubblesound vca4p where i'm using 4 mk1 intellijel dixie oscillators all un-synced and free running with sine wave lfos. Each lfo freely fades the voice in and out of the vca4p. As this is unsynced there's no regard to pitch changes linked to changes in amplitude and the swells. I find splitting the gate/rhythm from pitch regarding sequencing to be a freeing and interesting way to work that's not available on traditional instruments. This is just a simple application of that idea with the lfos fading freely unrelated to the other modulation or sequencing of pitch. The sound then goes from the vca4p mix out into a befaco mixer and praxis snake charmer which the output section of the larger case and i'm sending a 'pre' auxiliary out into my fx case. The dry sound first goes into the erica synths fusion delay / flanger vintage ensemble which is giving me short modulated delays giving vibrato like sounds and pushing the input level and overdrive gives us some warmth and grit that thickens up the sound and also fills in the gaps left by the free running lfos pulling quieter sounds and compressing in the on board tube. This then outputs to the feedback 1 bit multitap delay module which has it's delay chip pushed to longer times for some added crackle and noise. I'm using the two delay taps for a shorter and longer delay with little feedback to mix the dry sound for a generally noisier and smeared version of the input. This then goes into the xaoc devices kamieniec with it's on board lfo as slow as possibly for a mildly resonant phase shifting. This goes into mutable instruments clouds set to sew random grains slowly and randomly which are pitch shifted up 2 octaves to fill out some high end flourishes against the closed chord voicings at the core of the patch. Finally this goes into a long lush reverb from the halls of valhalla card in the tiptop audio z-dsp. The stereo fx chain and the mono dry signal are mixed in the befaco hexmix and recorded as a mixed stereo file. I'd consider this to be the main 'reel'. However i split the dry signal and the fx only wet stereo signal and recorded those at the same time so you can choose which reel to use and experiment with dry/wet or blended sounds from this patch.
Author: Makenoisemusic
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